iGaming
Player acquisition is competitive, heavily affiliate driven and closely regulated. All three shape what good work looks like.

Value is concentrated. A small share of registered players accounts for most of the revenue, so campaigns optimised toward registration volume routinely acquire the wrong people at an attractive looking cost.
Rules differ by market. Permitted messaging, bonus presentation, targeting restrictions and age controls vary by jurisdiction, and requirements change. Campaign planning has to start from where the operator is licensed to accept players and what is permitted there.
Licensing and regulatory compliance sit with the operator. ProData holds no gambling licence and makes no regulatory claim. We work within the permissions, jurisdictions and advertising standards the client confirms, including responsible advertising requirements.
What we work on in igaming.
Six areas that separate a programme buying players from one buying registrations.
Jurisdiction first planning
Targeting, messaging and channel selection built around the markets the operator is permitted to serve.
Player value, not registrations
Campaigns judged on deposits and retained activity, since registration counts are easy to inflate.
Affiliate quality
Partner selection and monitoring, with attention to traffic sources and how players are being presented with offers.
Bonus economics
Promotional cost treated as acquisition cost, because that is what it is.
Responsible advertising
Age restrictions, targeting exclusions and required messaging applied as standard, not as an afterthought.
Retention aware acquisition
Sources compared on how long players stay active, not only on how cheaply they arrive.
Measurement that matters here.
These are the figures we would expect to report on, agreed with the client before a campaign starts.
- Cost per first time depositor rather than per registration
- Player value tracked across the first months of activity
- Bonus and promotional cost included in acquisition cost
- Affiliate partners compared on retained player value
- Results segmented by market and by channel
Services applied in igaming.
Different markets, different mechanics.
Working in igaming?
Send the markets you are licensed for and what a retained player is worth. We will tell you what we would look at first.